What is Redemption CCG Unofficial?

Originally known as Redemption CCG WV which transistioned to Redemption CCG FL, but has been changed to Redemption CCG Unofficial after a 5 year break from the game. This page will post a lot of interesting set information and offer several Redemption CCG resources. If you've never heard of Redemption CCG or reached this page in error but are curious to what you've found click here!

My Journey with Redemption CCG

My love for the Redemption CCG began unexpectedly at the Creation East Music Festival, a week-long Christian music extravaganza I attended as a young, music-obsessed kid. Amid the pulsing concerts and vibrant crowds, I stumbled upon a vendor booth showcasing a card game based on the Bible—Redemption CCG. As a casual player of Overpower and Star Wars CCGs, I was instantly intrigued. The booth was buzzing with excitement, but I’d already blown my budget on CDs. Thankfully, I had just enough for a starter deck and my buddy’s mom spotted us enough cash for an Unlimited pack. When I pulled the coveted Beast from the Earth (10/10) from my pack, I was hooked, my heart racing with the thrill of a new obsession.The following year, I returned to Creation East armed with a hefty collection of cards from every expansion, including some prized Ultra-Rare Warrior Cards. My deck, a monstrous 160-card behemoth, reflected my belief that more cards meant more power. Instead of chasing bands (no pun intended), I spent most of the festival at the Redemption booth, where I met Eric Largent, a skilled player who revolutionized my approach. In a single week, he trimmed my deck to a lean 56 cards, teaching me the art of strategy over excess. That same year, the Apostles set dropped, and I’ll never forget the rush of pulling Emperor Nero and Guardian of Your Souls. I also connected with David Easterling, an artist for some Redemption cards and the booth organizer, who became a friend.

Back home, our playgroup exploded over the years to 20+ players. My best friend, Brian Garlow, and I battled nearly every weekend, sharpening each other’s skills. I usually won our local Type 1-2 Player tournaments, fueled by a growing passion for the game. Inspired, I founded Redemption CCG WV, dreaming of landing a spot on Cactus Game Design’s website, which featured state pages for Redemption communities. That dream carried me to my first Nationals in King of Prussia, PA, where my grandma and Brian’s mom drove us for an unforgettable adventure. There, I met Art, the creator of Redemption CCG Wisconsin, along with legends like Doug Gray, Rob Anderson, and Chris Bany. Though Brian and I didn’t place high, the experience was electric.

The next year, Nationals in Minnesota marked a turning point. Brian and I, joined by our friend Garrett Devault, were at the top of our game. On the plane, I scrapped my Fight By the Numbers offense for a massive banding chain ending in Captain of the Host, paired with a Black/Crimson defense we’d perfected. Facing Keith Bartram, a multi-year T1 champion who cycled through eight decks (each with a Haman’s Plot), I locked down his offense but lost to him at time, one of the few people he wouldn't beat. The change in offense proved to be a major mistake as I just didn't have the practice on it. Brian, however, snagged second place in T1-2P, while I took third (or fourth I can't remember) in Sealed Deck, narrowly losing to Roy Cannaday, whose deck boasted Captain of the Host and Jacob.

The pinnacle came at Nationals in Pittsburgh the following year, hosted by our friend Mike Berkenpas. The night before, Eric Largent urged me to cut my 70-card deck to 56, but I stuck to my guns, trusting my splash FBTN offense and a Brown defense loaded with artifacts like Holy Grail, Crown of Thorns, and Three Nails. My strategy paid off—I went 9-1, clinching the T1-2P National Championship. My sole loss? A grueling match against Joshua Hey, a brilliant player who’d crafted a 105-card deck to counter mine. To this day, Josh remains my nemesis, a player I’ve never beaten, much like Justin Alstad is now.

The following year, David Easterling invited me to work the Redemption booth at Creation East, covering my trip and setting me up with a tent by the main stage. Teaching new players and sharing my passion was a high point, the peak of my Redemption journey. As adulthood crept in, I stepped away from Redemption CCG for nearly a decade, later returning to New York nationals to place fourth in Booster Draft. The game has grown tremendously over the years in complexity and deck building and the meta is in a very healthy place and I'm glad to be part of the community again.

Some interesting facts about my Redemption Journey. Back in the day you could save 10 UPC's from a pack to send to Cactus for a free pack. I saved up enough to get a full box of boosters. I received a full sealed box and instead of getting rares and ultra rares in that slot, I got the new, unreleased promos for that year in every pack. This was the year Mary's Prophetic Act was the National's promo card. Words honestly couldn't express my excitement, I felt like I hit the lottery. I've also opened countless of Warrior error packs that included all rares and ultra rares. Opening a full set of the four women error cards from packs was also a pretty near experience.

Nationals 2003, Pittsburgh PA

The west virginia playgroup with rob anderson